Archive for November, 2010

Rick Roll EVERYTHING

It all started when custom music was possible via ISO. you could Rick Roll someone just by adding it as a menu song. then it because even more possible when i figured out how to make THP’s, and have videos rick  roll people. Now, with all these new codes, you can Rick Roll EVERYTHING!

This uses PW’s New Stage expansion Code, Oshtoby’s Stage Dependent Song Loader code, and Dantarion’s Victory result’s screen and CSS song Codes (along with 1 Brstm and a slight modified Sc_Selmap).

Download Here

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Master of Disguise…

UPDATED on November 28th 2010

Shield doesn’t seem to be working right for me.-Awaiting confirmation on this.

Introducing…. Don Paolo, Professor Hershel Layton’s arch-rival and nemesis. This was meant to be released at the same time as Cuckoos’ Layton, but I decided to release it early because it’s model was finally presentable.

Some of you might have downloaded the previous version on BrawlVault, but it has since been updated greatly.

You can find the newest Version HERE:

However, as you might see, some problems still persist.
-His texture is still a bit rough. I’m going to update it for the next version.
-He has a crease along his forehead. This is due to the way that Wario’s forehead was made by the original designers. When attempting to flatten the top, ever so slightly, I ended up with this crease. Hopefully I’ll be able to fix it in the next version.

Now for the GamePlay problems:
-When grabbing/throwing opponents, they appear beneath him, this is also due to it being an import. I’m not sure if this is correctable, but if it is, I will be fixing it in the next version. It causes no problems but it is a bit of an eye-sore. This might be fixed. I need some confirmation on it though. Just download the newest version and check for me if you don’t mind.
-His feet stretch underground during certain animations (wait1,2,3 included). I’m not sure why he does this. When viewed on BrawlVault, his feet appear to lay flat on the ground as they should, but in-game they stretch down too far. I’m not sure if this is correctable, but it certainly doesn’t effect gameplay.

Here are a few more pictures for your viewing pleasure.
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New Pictures will be added showing the new changes at some point.

Check out the rest of my BrawlVault gallery Here:

Check back for updates. I’ll update this post as well as the BrawlVault page as soon as changes are made.

On a side note, I’ll be starting Paolo’s psa once I finish my Saturos psa.

If anyone experiences any graphical errors or other problems that I haven’t listed here, please let me know so I can fix/attempt to fix them in the next version.

*Introductory Artwork- by Me, of course.

Until Next Time ~Weyard.

Ordon Zelda

A simple texture over Zelda.

It might not be  good but I hope you will like it =]

Newest Member of the Koo.Pac Team….

Hello. I’m Weyard, also known as WeyardReturns, depending on where you see me.

After seeing Cuckoos Layton project, I secretly began work on a Don Paolo project. Once I showed my progress to Cuckoo he immediately invited me to the team. I hope I can meet his expectations.

You might know me from BrawlVault , Gamefaqs(spot), or DeviantArt.

Here’s a few of my newest hacks. I’ll be presenting a few of them separately in a few days.

DonPaolo
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New and improved Saturos

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Alex

*Thanks to Adfroman, Paolo’s model is now finished.  I’m going to change a few of Ganondorf’s B moves so that they fit Paolo, but almost all of Ganon’s A moves fit him perfectly, so I’ll be keeping most of them.
*Saturos’ model is finished. I’m seeking people to help with his psa. You can find the topic here: http://forums.kc-mm.com/index.php?topic=16705.0
*The Alex texture is still in development. His moveset would need to be magic-based, which would be difficult on Marth. So Alex’s moveset will likely be put on hold for a very long time.

Expect to see more of my work later. Cya.

Returning To Modding

This is it, im back into hacking for now anyways. i expect this to be my final return, but im hear until ive got nothing more to add to my sd card. 🙂

Anyways while i was gone i became a fairly decent texture hacker, i present to you a revamp of a cel-shaded hack…

Brawl Style Crystal King!

 (high quality & made to look like it could be in the next smash bros game.)

Continue reading ‘Returning To Modding’